Wednesday, August 6, 2008
Saturday, July 5, 2008
60 fps: Week 13 Animatic
Almost done. I'm planning to go over the phoneme shapes for Ollie's mouth in the beginning and end of the animation. Check previous post for other changes left to do.
Sunday, June 15, 2008
60 fps: Week 11 Animatic
Here is the latest animatic. I added more background noise, new end ollie shot, and a smoother reporter opening. Lots more stuff to do however during the next coming weeks.
- Tone down room tone. Too loud. 6/24
- First Ollie shot (betta performances you see)audio pops in dialogue (final cut).6/24
- Ollie 2 (Check Phonemes). Check beginning and “Expert”
- Ollie 3 (Both of these movements) Check tangents (smoother throughout.) 6/24
- Reporter to Blue Guy “Body Language” Check Phonemes
- Blue Guy Head, check tangents for smoothness at the end.
- Sound for smoothness during box jumps (swooshes)
- Ollie (after cowboy) shakespeare gesture, before hand goes on chin.
Analyze the situation you see (move mouth more). - Reporter: Can you give us an example? Smooth out tangents.
- Ollie smooth Mouth tangents.
- Ollie smooth head tangents “Mother No”
- Check Rig Creators
- Refine acknowledgements list.
Tuesday, June 10, 2008
"Acting for Animation" Icebreakers
Introductions: Students interview each other for 10 minutes, and introduce each other.
"The Greatest Thing": Students get into groups. One person comes in and pitches the greatest thing he has ever seen. The others in the group act accordingly once they find out what that thing is.
"Poker Face" : Students are dealt Texas Hold Em hands. Once they see their cards, they have to make a face that is opposite of what they normally would express if they were to see this hand in a real game. The intensity must also be expressed.
I Love You Honey: Everyone sits in a circle, one person is in the middle. The person in the middle approaches a person and says "I Love You Honey", and the person must respond (without laughing), "I love you too, but I just can't smile". If the person laughs, they are IT.
Murder
King and Slave
Guess Who's Coming to Dinner.
Adjective Marathon
Moods Game
Waiting For The Bus.
Pokerface
Palm Tree, Elephant, Giraffe
Freeze with Props or Without
2 Line Vocabulary
Baby I love you honey
Questions Only
"The Greatest Thing": Students get into groups. One person comes in and pitches the greatest thing he has ever seen. The others in the group act accordingly once they find out what that thing is.
"Poker Face" : Students are dealt Texas Hold Em hands. Once they see their cards, they have to make a face that is opposite of what they normally would express if they were to see this hand in a real game. The intensity must also be expressed.
I Love You Honey: Everyone sits in a circle, one person is in the middle. The person in the middle approaches a person and says "I Love You Honey", and the person must respond (without laughing), "I love you too, but I just can't smile". If the person laughs, they are IT.
Murder
King and Slave
Guess Who's Coming to Dinner.
Adjective Marathon
Moods Game
Waiting For The Bus.
Pokerface
Palm Tree, Elephant, Giraffe
Freeze with Props or Without
2 Line Vocabulary
Baby I love you honey
Questions Only
Saturday, June 7, 2008
Week 10.5 : 60 fps Animatic V.2
60 fps Animatic Week 10.2 from randolfd on Vimeo.
Update Clock Model
Reporter Opening Shot
- "Integral Part" - Eyes are disappearing.
- "Animated Production"
- "And of course fear"
- "Mood and personality"
- "Free character rigs
Refine Ollie phonemes.
Ollie "step out I say, step out!" - Fix hix when looking into the camera.
Reporter Lip Sync "What would you say is the most important thing to remember."
Igor :
- Looser Wrists on "Castle Door","Mahagony"
Drink Box -
- Move faster when reporter says "happy", its too floaty.
Reporter:
- Animate and Render "Interesting"
Cowboy-
- Smother arcs during first surprise.
- Same Ambition everybody else does.
- Flick wrist: head down to the beach.
- Remove movement to the right during "You know, its totally cool"
- Knod head more "you know what I'm saying dude" for exaggeration.
Reporter
- add lip movement "I see what you mean"
Ollie
- Moves back to fast "what do you feel is the most important part"
Ollie: Crazy kind of Olive Loaf
- Break wrists
- Add height to body.
- Smooth out head arc during "Balogne"
Reporter:
- Follow through on "Give us an example"
Ollie: Last Mother No
- Fix jaw, his teeth are coming out.
- Lip sync on "you see"
- "Talking to mother on the telephone"
- Remove smile from first mother no.
- Switch rez of body "completely different"
- Open mouth on inhale "spoken to my mother in quite some time"
- Lock eyes after "stuffing food in her purse"
Ollie: Last mother no.
- Move mouth.
Tuesday, June 3, 2008
Saturday, May 31, 2008
Tuesday, May 27, 2008
60 fps: Week 8 Updated Animatic
60 fps: Animatic Week 8 from randolfd on Vimeo.
360. I may have to record or edit the beginning reporter monologue track. "It brings aniamated characters come to life" doesn't make sense".
Add roomtone.
Change BG image of Ollie to split laughing and crying.
Ollie 1
- 1930. Clean up phonemes throughout entire clip.
Reporter 2.
- "Important Thing to Remember". His chin goes into his chest.
2743. Ollie phonemes
Igor Clip.
- Add organ music.
- Add door creek.
Igor performance:
- Look up when he leaves.
- Hold CMon 12 frames.
- Watch Arcs in Arms.
Blueguy
- Keep eyebrows moving.
- Land on identifiable eyebrow emotions. Angry and happy.
- Look into camera to show off.
- Add finishing movement.
Box
- "Hard to get emotions" Add plateau or moving hold.
- Add head knods to let reporter know he's listening.
- Jumping Noise.
- Landing Noise
- Sad Noise.
TRex
- Hickup or Scream "get out of here" sound
Cowboy
- Eastwood whistle while walking, transitions to interview.
- 5716 - hitch in hands.
- 5810 - "Americano" look into the screen sooner.
- 5860 - Fix hand that goes into his chest.
- 5948 - "Beach" flick wrist faster and shorten movement.
Ollie 6009
- Close mouth
- Begin with him looking to our left.
- After talented, have him knod 6084.
- 6178- Neck flings back too fast.
Ollie 6796
- Crazy kind of Olive Loaf.
- L. Phoneme
- Break wrists
- Eyes look up.
Guitarbite Clip
- In Final Cut move to the left.
Final Ollie
- "Telephone" blink 2 x.
- Gearchange. "Sometime"7529.
- 7567 -"Cracks a Joke" Bigger eyes. Rounder Eyebrows to get happy surprise.
- 7590 - Close gap in mouth.
- 7843 - Gearchange to happy confident (same pose as beginning of clip) in order to contrast and set off last "MOTHER NO!" emotion.
Friday, May 23, 2008
Tuesday, May 20, 2008
Curriculum Blog Posted
This is still in the works. I'm going to populate this on a weekly basis, but it looks like its going to work for the time being.
The reason for the blog format was because of the ease of its formatting features, ability to post video clips, and the ability for students to respond and and for me to leave feedback.
http://animateemotion.blogspot.com/
The reason for the blog format was because of the ease of its formatting features, ability to post video clips, and the ability for students to respond and and for me to leave feedback.
http://animateemotion.blogspot.com/
Saturday, May 17, 2008
Monday, May 12, 2008
Friday, May 2, 2008
Week 5 : Shot Updates
This week, I blocked in the beginning Ollie shots and fixed the reporter's eyebrows. The eyebrows are now used sparingly, specifically during accents and at the end of sentences.
60 fps : Week 5 Update from randolfd on Vimeo.
60 fps : Week 5 Update from randolfd on Vimeo.
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