Wednesday, August 29, 2007

Assignment Week 6: Pantomime & Hip Turn

Had problems with my foot last week, so I'm behind in these assignments. Feeling much better this week...here we go.

Assignment 1:
Take Magritte (Ruel's rigged character), pose him expressing 6 different emotions, step it and publish it as a quicktime. Watch for exaggeration, silhouette clarity and expressiveness of emotion. Ruel's notes on this assignment are below and can be see by following this link




2.The Animation Process of Pose to Pose
The quickest and most efficient way to animate!
-Thumbnailing your ideas, scene, emotions, or shot
-Act it out... shoot video reference
-Block in Key Poses (storytelling poses) in Stepped Key Tangents
-Block in Breakdown Keys
-Check for Arcs, Timing, Beats, Phrasing
-Convert to Linear Keys
-Adjust Timing and Spacing
-Convert to Spline Keys
-Clean up animation from the Inside/Out...
-Start with the root, hips, spine, neck, head, shoulder, arms, hands, legs, feet.
-Lock down IKs, Timing, Ease In/Ease Outs, Moving Holds, Arcs, Overlap, Secondary Action,
Check for Twinning Poses
-Animate Facial Poses or Lip Sync Animation
-Start with Eyes, Eye Brows, Mouth, Tongue, Cheeks, Nose, Ears, Hair

Assignment 2:
Use the moon character rig, and animate the hip and legs doing a 180 degree turn. Things to watch out for modify the step poses/positioning used in the walk cycle, weight shift, foot placement, arcs and hip positioning (x and z). Ruel's notes on this assignment are below:

-Does it have weight?
-Moving Holds
-Anticipation
-Root/Center of mass action
-Contact Pose, Passing Pose, Push Off Pose
-Arcs
-Clean Silhouette

More information about weight shifts, moving holds and anticipation can be found here:
http://www.visualfulfillment.com/index.php?option=com_content&task=view&id=195&Itemid=34



Terms of the week:

-Timing
-Arcs
-Contact Pose
-Down Pose
-Passing Pose
-Push Off Pose
-Up Pose
-Twisting of Spine
-Overlap
-Slow in Slow Out
-Stride Length
-Beginning and End Pose
-Loop

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